Mwo mechlab. PS you can put 5 ERML in the UAC20 one instead of 4 HML and that's pretty good too. Mwo mechlab

 
 PS you can put 5 ERML in the UAC20 one instead of 4 HML and that's pretty good tooMwo mechlab  MWO isn't a fast paced game, it's a lot slower that DOOM, Quake or the old Unreal Tournaments

We will now strip our AS7 and build it into a short-range brawler. I always preferred the old classic mechlab UI, when the new one came out it was as if they had a really great idea to reinvent the wheel by trying a new shape. 2 - DLC4 compatible Working: Thermal Vision - Page Down Mech Lights - L Torso Counter Rotation - CapsLock. Mechlab 2. First, thank you to PGI for putting some effort into a feature that is sorely lacking. mech then turn it into something totally different. Everything is very tiny and unreadable. Rotary autocannons have quite a bit of ghost heat, but you could try 2xRAC5+3-4xAC2 Mauler ,. Fully unlocked, MWO-style Mechlab, with all missing MWO Mech variants and weapon and AMS hardpoints. . Omnipods can be bought on the mechlab on the Omni tab. The core design goal of LSML is to give you the numbers you need to make the best loadouts for MWO, and doing it effortlessly. 25% OFF $40 $30. MWO / FORUMS / SUPPORT & FEEDBACK / PUBLIC TEST SESSIONS / PUBLIC TEST ARCHIVES / NEW MECHLAB PTS ARCHIVE; 4. Coop compatible. I didn't make this, but I've made good use of it (Edit: it's different from the other doc linked in this post):The previous U. Things get bugged already when a player's connection has issues to the servers, a build gets bugged and the player has to strip the mech/save/rebuild. Throughout this week we'll be adding builds to our database for each of the mechs that got significant quirk updates this month - the Nova, Linebacker, Black Knight, Battlemaster, and Blood Asp. Matt and Daeron talk about the Dev Plans for MWO 2023. We don’t expect you to be flipping through your TRO. . Understanding this and playing with this in mind will help you. In the detailed screen it'll still say ppc slot or whatever but you can stick anything in there. 3MB ; 4. MWO / FORUMS / TRAINING GROUNDS / NEW PLAYER HELP / GUIDES & STRATEGIES; 16. Jump to content. #3. (41 votes [7. Modules allow you to purchase/swap modules on mech. Tips and tricks to improve your aim and use the right weapons for the job. Just sitting and waiting for it to load is the most frustrating thing possible. 1. But both are totally unrelated. PGI is aware of the problem now and working on a fix. There's still a lot of potential in there, what would be nice: 1) Being able to select weapon groupings to see how they affect DPS and sustainable damage. Some builds will result in. New button: Mech Owned. Ghost Heat is a game mechanic in MechWarrior Online that limits the amount of heat generated by firing multiple weapons of the same type at once. Here is why: after a defeat, it takes a while before I can visit a mechlab and/or queue again. Register now, and join us on our discord for more MWO goodness! And. 92%Are toggleable actuators (hand/lower arm) supported? I couldn't find that option. Bridesmaid; 647 posts Location Combination Pizza Hut and Taco Bell; Posted 02 August 2017 - 09:27 AM. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. I liked both of your ideas and today the mechlab should look like this:. Why aren't items in my inventory displayed in Mechlab Warehouse? I just bought a C-ERML and it is in my Warehouse but not in my. Off to the. Agreed, If they do go fullscreen with the mechlab I hope they maintain a "Windowed mode" option like it is now. The case module is used for when you have an ammo explosion or if a gauss explodes, it prevents the damage from spreading to other parts of the mech. " Simply use "SRM Ammo. ThexJakester. Pilot name group, all of it, i want a nice clean mech lab screen with my big pretty mechs sitting center frame, not surrounded by a bunch of fancy, but useless info. I'd love to hear the charging sound with increased pitch and the deep hum of armed PPCs when they're. There's also a lot of other information plus a mechlab where you can build mechs and export them into the game. Krazzdaxx found a bit of time to add some holiday cheer to the MechLab, a first for MechWarrior Online! WEAPON. 222. Group Commander; 10. I'll stick to Battletech for my fix until a year passes and I can get the game on Steam. THERE ARE TREES. 4. Posted 13 August 2014 - 04:10 PM. 0, and relearn the new UI3. SR-2: Ballistic Cooldown -10%, Range +5%, Laser Duration -5% SR-3: Missile Range +10%, Heat -5%, ATM velocity +20% SR-4: Heat -5%, Velocity +15% SR-6: Clan ERML HSL +1 SR-7:. I can add up to 2 more points, until the location has 52 points of armor with 0 available and a max of 62. now to your build, I'd suggest you focus on two weapon groups, ideally syncing their engagementrange and/or their firing patterns. Purchase MC Visit the Store View Events CONNECT. . One thing I did notice from the screenshots earlier in the thread is the full quirk list. YAML salvage: 60% for equipment, 95% for headshot, 75% for legged, 50% for cored, 75% for any other reason. Supports vanilla savegames and mech mods. Posted 18 August 2015 - 07:27 PM. . Edited. Soft gradient from colored to grey and not so contrast colors or something like that would be much more usable and pleasant. A formidable 100-ton Clan war machine, the Stone Rhino boasts an abundance of. Let’s get back to the 'Mechs. Author: cszolee79. But that's because I'm already used to the current mechlab. This is an ongoing guide on Google Docs. The Great Mech Lab vs Mech Variant Debate: MWO Edition. Mechlab, matchmaking, and the economy Started by WardenWolf, Jun 11 2012 07:42 AM Page 1 of 2 ; 1; 2; Next; You cannot reply to this topic. Give it a little bit to unlearn what you've known with UI2. All 'Mechs can use all equipment (ECM, AP, Jump Jets). It's a PGI game, so it has great Mech design and the core gameplay is awesome, but it fails in refinement. If you hover your cursor over an installed engine you will see the. Help With Some Questions Started by ExecutionerMechNeedLove, May 28 2016 05:20 PM You cannot reply to this topic; Go to first unread post; 14 replies to this topic #1 ExecutionerMechNeedLove. Learn how it works, how to avoid it, and how it affects different weapon systems. The app should highlight when you're incompatible with the MWO in game mechlab. This mod intends to fix that. Use Bobbert's Mod Options to set variables. or mod in a full-on MWO mechlab, then what the ♥♥♥♥ difference does it make?. . Public Database. Very similar to Saxie's suggestions, with some more additions. Only knock is it not including velocity calculation, but not a deal breaker. ONE message when the Mech is selected would be sufficient, or, as the OP suggested, a passive message somewhere on the screen. It does have heroes but not the new ones added to MW5, so some of them are there. I agree with the OP. Right now, you have some long range missiles, a mid-to-long range laser and a bunch of shortrange lasers. These include IIC variants which are based on the vanilla models as well as a growing selection of Omnimechs based on the MWO models (thanks to. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 0. The red dots is what an alpha would add in heat. Twitch: Link. MWO / FORUMS / TRAINING GROUNDS / NEW PLAYER HELP; 1. 0. Even though I haven't tried it it yet, this looks nice. Version. But now the mechlab is deathly silent. It's nice to see so many help a new players. Planning To Get Awesomes! Started by Raso, Apr 21 2015 01:33 PM Page 1 of 3 ; 1; 2; 3; Next; You cannot reply to this topic; Go to first unread post; 56 replies to this topic #1 Raso. Bring back the scouting mod would be nice. Login to Purchase. Back to top #2 Shalune. The only way to resolve the issue is to save the mech with fewer components, back out of the mechlab then back in. 21%] - View) Percentage of vote: 7. MWO greenhorn newb here wanting advice, critique on Hellbringer Prime build. 2) The grap calculating not just based on DPS/HPS values, but actually calculating how many shots a weapon will have fired by the time frame. Half the keyboard needs to be used. 9. The primary weapon on board is a GM Whirlwind Autocannon/5. Some memory leak or what? I never ever crash inside the game when I'm in a match or just being active in mechlab. Since MW5 and MWO have the same artstyle it would be a little weird to not get both in MWO. While the new Mechlab UI does a good job of displaying more info and making the actual building of your Mech much easier, the Mech selection process is more clumsy and tedious. Replaces the MW5 Mechlab with an MWO-like, fully unlocked Mechlab, a re-imagination of Reloaded. 5 Standard 'Mechs - CRD. OmniPods are equipped in the MechLab. If a player wants to improve/ruin his mech, let him win/fail. Mechdb Reference/mechlab Beta Release Started by PobbestGob, Jun 11 2018 07:45 PM Prev; Page 2 of 5 ; 1; 2; 3; 4;I'm not strictly talking about engines, weapon systems would require power feed adjustments, redesigns of coolant delivery, ammo delivery sys. The sound of plasma rifles charging as you mount them on your hovertank. Join the new Yet Another Discord Server  to discuss, suggest, report, and stay informed. Until then, we have a forced garbage collection in Mechlab every 30s, so the memory is reclaimed. In testing grounds, I am reaching only 57. All Mechs have at least one AMS. The x/27 one might actually be the Pixie now that I look at it again. Each weight class will usually fulfill a different, specific role on the battlefield: light 'Mechs fill the scout role. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 5. I never used that screen except on CW (while you wait for a match). MWO's in-game command map is a vestigial feature that's clumsy to operate while under fire, and it remains practically ignored by players. 0. Hey all, MechDB is here! For those who don't know, MechDB is an online MWO search tool, mechlab, reference, etc. I think it likely we will see MWO be replaced with an online MW5, could be a migration a new MWO2 or anywhere in between. (To my knowledge) I've had times where I save a new config, only for all the previous equipment I took out to jump back in, putting the mech many tons overweight. 21%] - View) Percentage of vote: 7. I enjoyed seeing all of my mechs clicking on the mechlab before. Crusader Extras Special and Hero Badges. Mechlab is lame compared to MWO mechlab which is phenomenal, the ui just sucks. I almost wish it was more like the MW4 system where you could swap out weapons but only if they fit the slot for the structure of that mech. Mech Mobility Maths LRM Mechanics. This thread compiles a public list of Known Issues and Suggestions regarding the Public Test Server build of the new MechLab. BattleMech Classes. But I, for one, would lose every single bit of interest a. Understanding heat, how it is generated, and how it is dissipated is critical to playing the game. Adds some Quality Of Life changes that trickled down from Yet Another Mechlab: V 2. MWO Primer. I downloaded MechWarrior Online and when it finished, I pushed play, logged in, and then the mechlab loading screen poped up, as usual, and boom, it freezes for a split second and crashes back to the desktop as if nothing really happened. short range medium range long range. -Hangar often takes Minues to load-I can not switch my Mech-I cant enter Mechlab, it just ignores me klicking it ( sometimes )-I can not search 4 a Quick Match -> "failed to find match" -> suddenly my Mech is ingame and locked -> getting penaltysFully unlocked, MWO-style Mechlab with all missing MWO Mech variants and weapon and AMS hardpoints. The Smurfy mechlab promised to bring forth a new era into MWO is still MIA. 10 February 2014 - 09:47 AM. I clicked on one of my mechs (which changed the READY flag selection) and then encountered the bug. Back to. Fully unlocked, MWO-style Mechlab, with all missing MWO Mech variants and weapon and AMS hardpoints. ECM variant is easier to strip the arm off of at close range. the camo change is still this crappy selector at the buttom left And a lot of other things that the community suggested to improve it are missing. All of the following can be swapped or upgraded in your mech, within the MechLab: Weapons Armor Engines Heat Sinks Jump Jets ECM Gear Modules Mechs have a series of hardpoints on their chassis that are used for storing weapons. You will then see Warehouse of the right side. I find it somewhat difficult to compare weapon. POPULAR FORUM TOPICS. Location Inner Sphere. Mechlab: Partagez ici vos configurations de mechs, vos cammos, et discutez des équipement et de l'armement. 1. Team Game First, and foremost you must understand that MW:O is a team game. This is admittedly the one sexy thing I could agree to seeing come into MWO. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 11. A slot violation means that something (usually armor or structure) is taking up more slots than the mech has. Players can go to the 'Conflict Selection" screen to select a Freelancer/Mercenary/Loyalist role and join one of the two Factions in that Conflict or can click on a Call-To-Arms to join one. Register now, and join us on our discord for more MWO goodness! And. 0. Players with smaller displays should use the "Layout. zip" file, open it, extract "English. Mechlab made multiplayer worse on previous editions. Ace Of Spades. In smurfy you can store all your builds and retrieve them when you need your previous builds again. Member. And the most important thing for a real time combat simulation that needs immersiveness more than a boardgame: IT WILL LOOK BETTER WITH HARD POINTS. I only started using merctech yesterday and got confused by this too, but I've been able to refit mechs how I want. Adding in the 2nd LRM 15 instead of a 10 and 15 combo will give you more long range punch without as much heat as the 2 ERPPC build. I wanted to talk about what the mechlab will mean to the MWO leveling system, and how it will IMO break it or make it absurdly meaningless. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE / HARDWARE & ACCESSORIES; 2. There have been many threads recently about the aspects of MWO outside of direct gameplay itself, and lots of folks seem to have ideas which. Thanks!I'm having a problem where a few seconds after logging in and being in the Mechlab (or any screen after log in) the image just freezes on the screen. i talked 3 friends into downloading this, they all got up and running and all i got was a crash to desktop after login, when loading mechlab assests. and havent seen a single iteration of the mechlab that isnt directly tied into a games engine. If you are using an Omnimech (it has the option to change Omnipods aka different weapon hardpoints sets) then you cannot change armor or structure. Is Targeting Computer Bugged In Mechlab? Started by razenWing, May 21 2017 08:31 PM. and managed to get rid of the tier bar, too, but even that looks weird, i want ALL of that info gone. . MechLab Layout. Supports vanilla savegames and mech mods. When the new mechlab was on public test, I've mentionted that it will be good to have some color identification for items like it's on smurfy, but yeah, it's too aggressive now. I mean MWO is pretty much the same really, only that not many expect more out of MWO than some quick multiplayer action. But smurfy's update could improve the new player experience. I. The big difference is MWO has more mechs, a more complicated mech lab, legs turn the torso no matter what, and thr hitboxes are different. de integration including the. Why All The Hate For MW4's MechLab? Started by Calvin Vakarian, May 13 2012 06:25 AM Prev; Page 2 of 3 ; 1; 2; 3; Next; You cannot reply to this topic; Go to first unread post; 44 replies to this topic #21 Felicitatem Parco. You should be able to customize EVERYTHING within limits of what the chassis could realistically handle. " Same goes for all missiles. There's honestly NO REASON to move mechlab materials from one side of the screen to the other. My 3D Mech Art Nov 17, 2023 8:10 PM UTC. I don't want full customization avb. IS mechs don't have omni tech at least for now, but Warhammer has lots of different hardpoints to pack enough firepower. Supports vanilla savegames and mech mods. In short, we're currently working on an update to the way Quirks are displayed in the MechLab (categories and color-coding), some improvements to the Skill Tree, and of course the new Event Queue Mode!. . Move the resolution setting to the launcher if need be and make adjustments in realtime fullscreen please. edit* And damn thats an awesome rendition of the Thug, makes me wish it was in the game! Edited by Tincan Nightmare, 01 August 2015 -. Member. 143 posts Location Oregon;The new MechLab is a huge improvement over the current system, and we will continue to make additional improvements and refinements moving forward. to many clicks to select a mech 2. Now, i could be wrong in assuming that smurfy's "31%" should equal "1. I you want to get rid of the warning you just need to switch the armor type and/or structure type on your mech or take out whatever weapons/equipment you have that take up a lot of slots. (41 votes [7. Survivor; 40 postsNot sure about the number in mwo mechlab, but as the relationship between the generation and dissipation is the pretty usefull it might be the same just on a different scale (2. A lot of players is using smurfy's mechlab to workaround MWO's mechlab but it's still necessary to go trough the mech rebuilding process in the game which is a little annoying. In 99% of cases double heatsinks are a straight upgrade. I would like to suggest for future release : Online Mechlab - Form and function similar to the current mechlab - C-bill totals with current and future weapons/equipment - Painting (?) - Ability to log into your account to work on your currently active mechs - Export/linking to support sharing of any specs players generate - RipvanSecond this bug. You have the option to remove it from that mech on this. Which one was this, exactly? I think even the first one had one. 4. Original MW didn't have. . So I still want to use Smurfy to build my 'Mechs. I settled on something a little more fun then practical and I have been running around in a piratesbane locust with 2 light machine guns, 2. Note: Unlike ballistics, there are no SRM-4, SRM-2, SRM-6 "ammo. Mechlab also feels underwhelming and restrictive, and changes even how a lot of mechs feel, work and can work even though some of that can be lore justified i suppose (i dislike the urbie in MW5, love it in MWO for example). You want to copy the top level folder over from the ZIP file to the Mods folder. Have these always shown a damage rating of 10 in the MWO mechlab? I know they deal 10 pinpoint with an additional 5 points to adjacent components but I was just surprised to see that this seems like the splash damage isn't taken into account. Imagine going into the mechlab. I. Your not just switching a weapon, your switching up to 16 weapons. Ok not directly modifying Smurfy itself, but making an entirely new thing with an upgraded UI, mechlab, search tools, and sections to save mechs to user accounts, as well as an "archive" area that explains concepts of the game such as new player strategies and the formulas behind all the data / game. Mechlab as little to do with anything, as you should still be able to run there at 120+ hz, its just artificially fps capped. smurfynet author of mwo. Fully Interactive Mechlab Started by S3dition, Sep 07 2013 02:49 AM Page 1 of 4 ; 1; 2; 3;Building your first Mech, which Mechlab layout did you find easier? The layout that has single sections. MWO / FORUMS / TRAINING GROUNDS / NEW PLAYER HELP / BATTLEMECHS; 0. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 0. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 1. Gameplay GeneralOur integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Well to say the truth this change is not the best one in my opinion. Taryys, on 05 November 2012 - 01:12 PM, said: They are adding this feature at some point. See the screen captures, please. 21%. ULTIMATE GENERAL MECHLAB GUIDE - MECH BUILDS GUIDE - MWO TUTORIAL - Mechwarrior Online 2021. I click on Play Now and managed to blindly click the start game feature. Lost A Video Card To Mechlab Started by ManDaisy, Apr 08 2014 06:38 PM Page 1 of 3 ; 1; 2; 3;. Обсуждение Новостей Nov 18, 2023 5:14 AM UTC. Champion 'Mechs are the exception. Wait another 5 for the 12 man to open doors and pop a couple newbs. The test server feedback offered dozens of extremely good suggestions,. MW5. Originally posted by Alrik:Yeah. I hate being a beta tester for patches!MWO / FORUMS / SUPPORT & FEEDBACK / PUBLIC TEST SESSIONS / PUBLIC TEST ARCHIVES /. Just because its not MW4 where you can fit any weapon into any slot as long as you have the slot space does not mean this game's mech lab isnt user friendly. Mechlab improvements are a little bit lower on priority list right now so I don't think we'll see any of them earlier than Q1 2015. After logging in the Mechlab loaded up. The UI is horribly designed. MechWarrior Online. For this reason, every value and every equation you will find in this guide has been empirically verified to be accurate by multiple trials of appropriate tests and experiments. New Mechlab Is Less Clicks To Edit My Mech. Nice looking and a bit more versatile than the Marauder IIC I already have. It can be found in the Google Play Store!. Not only this but you can add and remove items at will without buying or running out of funds. For example: The Yet Another Mechlab mod is downloaded as a ZIP file. Location Kill the meat, save the metal. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. deleted the sysoveride, shaders folder. VERSION 1. After a victory however, mechlab becomes available almost immediately, however the last mech is not displayed there (it shows in the mechbay slot, but it's. Ug totally disillusioned by this. I was bad too, but faster than the current one, and the current is not only slower but less obvious and annoying too. Mechlab offers an intense overhaul of MW5’s lab, making it like MWO’s with everything fully unlocked. . 0. There you can make modifications to see if any warnings/errors appear. 5. Iteming / Skilling = Mechlab Picking a Mech. 2,934 posts. At the moment, the game takes a minute or two to load when returning from a match to the mechlab on SSD, it’s simply unbearably long. 80. No. Mech Manual. OmniMechs in MWO will be built and customized in a manner based on the OmniMech construction rules of the tabletop game, with changes made to best suit the systems that we already have in place. MWO mechlab would to wonders to the game. It's nearly unpossible to setup up a Mech in the Mechlab. Role Warfare. The developers have stated this explicitly. Honestly it'd be the Vanquisher. Multiplication isn't working 9 + 5 + 5 = 19 2*9 + 2*5 + 1*5 = 33 Just some help, not that you need it. After recently returning and trying out a bunch of mech classes and loud outs I decided to try a stealth mech. . But that taken aside, The Misery will always be a decent mech imo. Crusader Hero CRD-CR 'Crael' Crusader Special CRD-3R (S) Crusader Standard. As promised, we are still going to provide a rundown on the feedback we received during the MechLab PTS, to let you know what we've already integrated and what might be integrated in the future. No. A mechlab is necessary for obvious customization of mechs but if people like to boat i say let them because boating mechs always have weakness where they had to strip armour down or. Open any mech in the mechlab 2. Ad a dedicated Medium pilot with mainly Cents and Hunchbacks I am loving this !The mechlab could use a 'smart' toggle button. MechLab is a game interface which allows players to customize their BattleMech loadouts and visual representations. It will crash and reset just after I die in a match. Why the hell would I want to play MWO?. They’ll show. This new button added to the Mechlab will show curves of engine rating versus speed of selected BattleMech. Was idling in there when artifacts started popping up and my GPU died. Adds all MWO Mech variants, with all the hardpoints and freedom MWO has -. Adds all MWO Mech variants, with all the hardpoints MWO has - and some more. 18) heat efficiency. The mechlab is straight up 40-60% of my time in-game for Battletech and MWO. However, LRM for LRM, SRM for SRM, Streak for Streak, MRM for MRM, and nothing for Rocket Launchers. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 11. So, I selected other mech, and all was fine into a different round. 10. Roughneck Hero mech - Bolt - 4 high mounted shoulder ballistics. Adds all MWO Mech variants, with all the hardpoints and freedom MWO has -. 0 28 JAN 2020 / PATCH FEEDBACK ARCHIVE; 0. Yeah, if the MWO equivalent of the Illuminati™ wanted any Clan 100-tonner they'd probably pick the Bane or something. Register now, and join us on our discord for more MWO goodness! And. I'll look into this and get a patch out ASAP. Member. Cant add it in smurfy cause of the aditional Armor i got from the Skill Tree. You will have to buy what you do not have. I still have 20millions and 1000 mc to spend. Managing mechs and equipment when you have a lot of mechs (I have about 90). All 'Mechs can use all equipment (ECM, AP, Jump Jets). 21%. MWO and Related Battletech Post allowed. 1,212 posts. This means the artists can create and code the UI outside of tools like Maya and 3DSMax or CryEngine then import them into the game when complete. . >only half of the is mechs in mwo Spelled out, they don't exist yet. 1. So my recommendations are: Warhammer WHM-6R Timberwolf TBR-S or other variant if you're not a fan of JJs. The biggest difference here is you now have HARD POINT restrictions and that is a GOOD. The MechLab has two layout options, Column and Expanded. MWO / FORUMS / TRAINING GROUNDS / NEW PLAYER HELP / BATTLEMECHS / MEDIUM MECH BUILDS; 7. For the times members said relaunching the game fixed it, the. 0 efficiency, the double heatsinks you add in the mechlab have the 1. It would consist of a flat plane with a minimally detailed skybox, the only envirnmental features would be some large. MWO / FORUMS / SUPPORT & FEEDBACK / PATCH NOTES 1. Pinned Mechlab PTS - Known Issues & Suggestion List Started by Alexander Garden, 06 May 2015 Known Issues, Important : 4 replies; 5,419 views; Alexander Garden; 07 May 2015; Mechlab Public Test Server Is Going Down For Maintenance At 12Pm Pdt! Started by Alexander Garden, 13 May 2015 10 replies; 4,808. [PAUL] Yes, you will get full detailed information about anything that you select in the MechLab in terms of items/equipment/weapons etc. If if fits (crit slot size), it will work. Hope this gets fixed before the weekend event. You can also google what clan mechs have omnipods but a. From the MechLab video, it looks like the HBG-4G model has 3 hardpoints per wepaon type per section. For example this STORMCROW 4x CERMLs 3x CMPLs 10x internal DHS 10x component DHS Smurfy tells me i should get 31% heat efficiency. . I don't get crashes in mechlab, but about half the time when I alter a mech then hit "Save" the game gets stuck in the mech lab. Mechs are divided into four weight classes: light 'Mechs - 20 - 35 tons. I am okay. An AC20 does more than a heavy gauss while being lighter and small enough to put with an LFE engine, a UAC20 can put out even more. This is fine, other more intensive games sometimes run this up a bit higher. Mostly preference when it comes to QP, but the K9 with an extra heatsink instead of ECM is the preferred Mdpls brawl chassis. Sounds like a server issue caused it to think it was still in a match. 1) Uninstall the game. Discover misc vs 12. Tried the build with 2x U-AC20's, but that's an instant overheat. Posted 07 March 2019 - 09:32 AM. 1. It still doesn't show number of missile tubes. Posted 30 August 2014 - 09:58 AM. the right torso has 3 ballistic points, the arms have 3 energy points each, etc. 4.